Explorer-Zero: Improving Self-Play for Long-Horizon Tasks with Decomposable Verifiable Rewards

explorer-zero:-improving-self-play-for-long-horizon-tasks-with-decomposable-verifiable-rewards

Explorer-Zero: Improving Self-Play for Long-Horizon Tasks with Decomposable Verifiable Rewards

[Submitted on 14 Oct 2026]

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Abstract:Training LLM agents on long-horizon interactive tasks with reinforcement learning typically relies on human-annotated tasks and reliable verification, both expensive to construct for stateful environments. Self-play offers an alternative, but must generate achievable, compositional tasks and provide feedback beyond binary outcomes. We propose Explorer-Zero, a self-play framework that jointly generates tasks and fine-grained, verifiable rewards through environment interaction. A learned proposer explores the environment, constructs tasks, and records intermediate and final states as verification targets. These checkpoints reward partial completion, while alternating proposer–solver training adapts the generated curriculum. We show theoretically that subtask rewards reduce collapse among unsuccessful rollouts when they complete different numbers of subtasks. Without human-annotated training tasks, Explorer-Zero outperforms the evaluated self-play baselines across ALFWorld, ScienceWorld, and AppWorld; on AppWorld, our 30B agent reaches 59.67% task success, approaching 62.65% for RL on human-annotated tasks. Further analyses support task-relevant composition and benefits on complex tasks, while self-play initialization improves subsequent human-data RL across all three benchmarks.

Submission history

From: Tribhuvanesh Orekondy [view email]
[v1] Wed, 14 Oct 2026 09:29:31 UTC (346 KB)