Dynamic Tokenization via Reinforcement Patching: End-to-end Training and Zero-shot Transfer

dynamic-tokenization-via-reinforcement-patching:-end-to-end-training-and-zero-shot-transfer

Dynamic Tokenization via Reinforcement Patching: End-to-end Training and Zero-shot Transfer

[Submitted on 27 Mar 2026 (v1), last revised 5 Nov 2026 (this version, v2)]

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Abstract:Efficiently aggregating spatial or temporal horizons to acquire compact representations has become a unifying principle in modern deep learning models, yet learning data-adaptive representations for long-horizon sequence data, especially continuous sequences like time series, remains an open challenge. While fixed-size patching has improved scalability and performance, discovering variable-sized, data-driven patches end-to-end often forces models to rely on soft discretization, specific backbones, or heuristic rules. In this work, we propose Reinforcement Patching (ReinPatch), a novel framework that jointly optimizes a sequence patching policy and its downstream sequence backbone model with reinforcement learning. By formulating patch boundary placement as a discrete decision process optimized via Group Relative Policy Gradient (GRPG), ReinPatch bypasses the need for continuous relaxations and performs dynamic patching policy optimization in a natural manner. Moreover, our method allows strict enforcement of a desired compression rate, freeing the downstream backbone to scale efficiently, and natively supports multi-level hierarchical modeling. We evaluate ReinPatch on time-series forecasting datasets, where it demonstrates compelling performance compared to state-of-the-art data-driven patching strategies. Furthermore, our detached design allows the patching module to be extracted as a standalone foundation patcher, providing the community with visual and empirical insights into the segmentation behaviors preferred by a purely performance-driven neural patching strategy.

Submission history

From: Yulun Wu [view email]
[v1] Fri, 27 Mar 2026 06:08:30 UTC (1,907 KB)
[v2] Thu, 5 Nov 2026 21:11:36 UTC (2,015 KB)