EvoDesign: Agentic Editable Diagram Creation via Design Expertise Evolution

evodesign:-agentic-editable-diagram-creation-via-design-expertise-evolution

EvoDesign: Agentic Editable Diagram Creation via Design Expertise Evolution

[Submitted on 20 Feb 2026 (v1), last revised 5 Nov 2026 (this version, v3)]

View PDF HTML (experimental)

Abstract:High-fidelity diagram creation requires coordinated visual-spatial decisions over semantic topology, visual styling, and geometric layout. Existing methods face a representation gap: pixel-based generation offers limited object-level control, while code-based synthesis provides executable structure at the cost of intuitive manipulation. We introduce EvoDesign, an agentic framework for editable diagram creation through an intermediate canvas schema that is both machine-actionable and directly manipulable by users. EvoDesign first constructs a diagram manifest through coordinated structure, style, and layout agents, and then renders the manifest in a diagnostic verification environment. This environment produces objective defect signals and VLM-based critique, enabling localized refinement of the current diagram while also providing evidence for long-term design expertise evolution. The evolution mechanism distills refinement traces into a three-tier design expertise memory, where candidate strategies are linked to the verification evidence that supports them and are promoted into broader guidelines and principles only through repeated cross-context support. We further define CanvasBench, a canvas-recoverable benchmark and evaluation protocol with content, visual, and cognitive dimensions. Experiments across pixel, code-based, agentic, one-shot schema, and canvas-native methods show that EvoDesign provides the strongest overall balance across content fidelity, visual organization, and cognitive usability. Our code is available at this https URL.

Submission history

From: Tianfu Wang [view email]
[v1] Fri, 20 Feb 2026 11:11:02 UTC (2,886 KB)
[v2] Mon, 5 Oct 2026 17:32:59 UTC (2,891 KB)
[v3] Thu, 5 Nov 2026 18:18:33 UTC (2,724 KB)