MotionCore: A Latent Neural Simulator for Video Generation with Rigid-Body Dynamics

motioncore:-a-latent-neural-simulator-for-video-generation-with-rigid-body-dynamics

MotionCore: A Latent Neural Simulator for Video Generation with Rigid-Body Dynamics

[Submitted on 6 Nov 2026]

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Abstract:Video generation models can produce highly realistic videos while generating physically inconsistent object motion. This limitation suggests that visual modeling alone may not provide a transferable representation of physical dynamics. We introduce MotionCore, a framework for learning physical dynamics via a learnable partial differential equation solver and focuses on rigid-body motion. We introduce a latent neural simulator learning to predict the evolution of object-level physical states from observed motion. Its predictions are then converted into spatially aligned latent controls for a controllable video diffusion model. The generator serves as a visual interface: it provides appearance and scene detail, while the learned dynamics model specifies the physical trajectory. To preserve this trajectory through the interface, MotionCore combines a diffusion-matching objective with a low-capacity decodability constraint on object identity and position. We evaluate MotionCore on public physical-consistency benchmarks and on paired data with known trajectories. Results indicate that MotionCore improves physical consistency and trajectory obedience in the evaluated rigid-body settings, while maintaining comparable visual quality. A controlled ablation protocol compares learned dynamics with an analytic prior and studies the choice of latent evolution processor.

Submission history

From: Zheng Wang [view email]
[v1] Fri, 6 Nov 2026 02:45:37 UTC (5,148 KB)